VTK
dox
Rendering
OpenGL
vtkImageProcessingPass.h
Go to the documentation of this file.
1
/*=========================================================================
2
3
Program: Visualization Toolkit
4
Module: vtkImageProcessingPass.h
5
6
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7
All rights reserved.
8
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10
This software is distributed WITHOUT ANY WARRANTY; without even
11
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12
PURPOSE. See the above copyright notice for more information.
13
14
=========================================================================*/
27
#ifndef vtkImageProcessingPass_h
28
#define vtkImageProcessingPass_h
29
30
#include "vtkRenderingOpenGLModule.h"
// For export macro
31
#include "
vtkRenderPass.h
"
32
33
class
vtkOpenGLRenderWindow
;
34
class
vtkDepthPeelingPassLayerList;
// Pimpl
35
class
vtkShaderProgram2
;
36
class
vtkShader2
;
37
class
vtkFrameBufferObject
;
38
class
vtkTextureObject
;
39
40
class
VTKRENDERINGOPENGL_EXPORT
vtkImageProcessingPass
:
public
vtkRenderPass
41
{
42
public
:
43
vtkTypeMacro(
vtkImageProcessingPass
,
vtkRenderPass
);
44
void
PrintSelf
(ostream& os,
vtkIndent
indent);
45
51
void
ReleaseGraphicsResources
(
vtkWindow
*w);
52
54
60
vtkGetObjectMacro(DelegatePass,
vtkRenderPass
);
61
virtual
void
SetDelegatePass(
vtkRenderPass
*delegatePass);
63
64
protected
:
68
vtkImageProcessingPass
();
69
73
virtual
~
vtkImageProcessingPass
();
74
84
void
RenderDelegate(
const
vtkRenderState
*s,
85
int
width,
86
int
height
,
87
int
newWidth,
88
int
newHeight,
89
vtkFrameBufferObject
*fbo,
90
vtkTextureObject
*
target
);
91
92
93
vtkRenderPass
*
DelegatePass
;
94
95
private
:
96
vtkImageProcessingPass
(
const
vtkImageProcessingPass
&) VTK_DELETE_FUNCTION;
97
void
operator=(
const
vtkImageProcessingPass
&) VTK_DELETE_FUNCTION;
98
};
99
100
#endif
vtkFrameBufferObject
internal class which encapsulates OpenGL frame buffer object. Not to be used directly.
Definition:
vtkFrameBufferObject.h:46
vtkImageProcessingPass::DelegatePass
vtkRenderPass * DelegatePass
Definition:
vtkImageProcessingPass.h:93
vtkRenderPass::ReleaseGraphicsResources
virtual void ReleaseGraphicsResources(vtkWindow *w)
Release graphics resources and ask components to release their own resources.
vtkRenderPass::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
vtkRenderPass.h
vtkWindow
window superclass for vtkRenderWindow
Definition:
vtkWindow.h:34
vtkX3D::height
Definition:
vtkX3D.h:254
vtkIndent
a simple class to control print indentation
Definition:
vtkIndent.h:39
vtkTextureObject
abstracts an OpenGL texture object.
Definition:
vtkTextureObject.h:43
vtkShaderProgram2
GLSL Program.
Definition:
vtkShaderProgram2.h:68
vtkShader2
GLSL Shader.
Definition:
vtkShader2.h:62
vtkOpenGLRenderWindow
OpenGL rendering window.
Definition:
vtkOpenGLRenderWindow.h:41
vtkRenderState
Context in which a vtkRenderPass will render.
Definition:
vtkRenderState.h:40
target
boost::graph_traits< vtkGraph * >::vertex_descriptor target(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
Definition:
vtkBoostGraphAdapter.h:829
vtkImageProcessingPass
Convenient class for post-processing passes. render pass.
Definition:
vtkImageProcessingPass.h:40
vtkRenderPass
Perform part of the rendering of a vtkRenderer.
Definition:
vtkRenderPass.h:58
Generated by
1.8.16