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36 #ifndef vtkCameraRepresentation_h
37 #define vtkCameraRepresentation_h
39 #include "vtkInteractionWidgetsModule.h"
95 vtkGetMacro(NumberOfFrames,
int);
114 void AddCameraToPath();
116 void InitializePath();
represent and manipulate 3D points
virtual int HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
draw vtkPolyData onto the image plane
represent a vtkBorderWidget
virtual void GetActors2D(vtkPropCollection *)
These methods are necessary to make this representation behave as a vtkProp.
static vtkBorderRepresentation * New()
Instantiate this class.
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
interpolate a series of cameras to update a new camera
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void GetSize(double size[2])
window superclass for vtkRenderWindow
represent the vtkCameraWidget
vtkCameraInterpolator * Interpolator
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
a simple class to control print indentation
a virtual camera for 3D rendering
virtual void BuildRepresentation()
Subclasses should implement these methods.
platform-independent render window interaction including picking and frame rate control.
abstract specification for Viewports
virtual int RenderOverlay(vtkViewport *)
represent surface properties of a 2D image
a actor that draws 2D data
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
abstract specification for renderers
concrete dataset represents vertices, lines, polygons, and triangle strips
vtkPolyDataMapper2D * Mapper
vtkTransformPolyDataFilter * TransformFilter